Technology Courses

Tech courses

With a commitment to providing students with enriched 21st century learning opportunities, the Chaminade Business and ICT Studies department offers a variety of technology courses that provide students with a growing expertise in areas of studies including: video production, graphic design, IT, networking, computer programming and tech-design.

Gr. 10 Communications Technology (Open)

This course introduces students to communications technology from a media perspective. Students will work in the areas of TV/video and movie production, radio and audio production, print and graphic communications, photography, and interactive new media and animation. Student projects may include computer-based activities such as creating videos, editing photos, working with audio, cartooning, developing animations, and designing web pages. Students will also develop an awareness of environmental and societal issues related to communications technology, and will explore secondary and postsecondary education and training pathways and career opportunities in the various communications technology fields.

Prerequisite: None

Here are examples of student artifacts produced in Gr. 10 Communications Technology.

Web Commercial for a Popular Brand (HD Video / Edited on Premiere Pro)                                                                                 

Gr. 10 Introduction to Computer Science (Open)

This course introduces students to computer programming. Students will plan and write
simple computer programs by applying fundamental programming concepts, and learn
to create clear and maintainable internal documentation. They will also learn to manage
a computer by studying hardware configurations, software selection, operating system
functions, networking, and safe computing practices. Students will also investigate the
social impact of computer technologies, and develop an understanding of environmental
and ethical issues related to the use of computers.

Prerequisite: None

Here is an example of student game design produced in Gr. 10 Introduction to Computer Science.

Gr. 11 Communications Technology (Open and College/University) 

This course examines communications technology from a media perspective. Students will develop knowledge and skills as they design and produce media projects in the areas of live, recorded, and graphic communications. These areas may include TV, video, and movie production; radio and audio production; print and graphic communications; photography; digital imaging; broadcast journalism; and interactive new media. Students will also develop an awareness of related environmental and societal issues, and will explore college and university programs and career opportunities in the various communications technology fields.

Prerequisite: None

Here are examples of student artifacts produced in Gr. 11 Communications Technology

Short Narrative Film (HD Video / Edited on Premiere Pro and After Effects)

 

Graphic Design – Print Layout (Photoshop Elements and CS6)

Along with producing high quality digital works, students participate in a connected learning space via Skype with filmmakers and academics.

Below is an extract of a Skype session with Zak Penn (screenwriter of X-Men The Last Stand, The Incredible Hulk, Avengers and Ready Player One). Zak, spoke to students about the development of short narrative films and writing treatments.

Gr. 11 Computer Engineering Technology (College/University)

This course examines computer systems and control of external devices. Students
will assemble computers and small networks by installing and configuring appropriate
hardware and software. Students will develop knowledge and skills in electronics,
robotics, programming, and networks, and will build systems that use computer programs and interfaces to control and/or respond to external devices. Students will develop an awareness of related environmental and societal issues, and will learn about college and university programs leading to careers in computer technology.

Prerequisite: None

Gr. 11 Computer Programming (College/University)

This course introduces students to computer programming concepts and practices.
Students will write and test computer programs, using various problem-solving
strategies. They will learn the fundamentals of program design and apply a software
development life-cycle model to a software development project. Students will also
learn about computer environments and systems, and explore environmental issues
related to computers, safe computing practices, emerging technologies, and post-secondary opportunities in computer-related fields.

Prerequisite: None

Gr. 11 Design Technology (College/University)

This course examines how technological design is influenced by human, environmental,
financial, and material requirements and resources. Students will research, design, build, and assess solutions that meet specific human needs, using working drawings and other communication methods to present their design ideas. They will develop an awareness of environmental, societal, and cultural issues related to technological design, and will explore career opportunities in the field, as well as the college and/or university program requirements for them.

Prerequisite: None

Gr. 12 Communications Technology (Open and College/University)

This course enables students to further develop media knowledge and skills while
designing and producing projects in the areas of live, recorded, and graphic communications. Students may work in the areas of TV, video, and movie production; radio and audio production; print and graphic communications; photography; digital imaging; broadcast journalism; and interactive new media. Students will also expand their awareness of environmental and societal issues related to communications technology, and will investigate career opportunities and challenges in a rapidly changing technological environment.

Prerequisite: Communications Technology, Grade 11, University/College Preparation

Here are examples of student work produced in Gr. 12 Communications Technology

Magazine (Press Kit) Publication (Designed in Adobe Photoshop)

Click on the image below to view the magazine in full.

Screen Shot 2017-10-24 at 9.45.49 AM

Gr. 12 Computer Science (College/University)

This course enables students to further develop knowledge and skills in computer
science. Students will use modular design principles to create complex and fully documented programs, according to industry standards. Student teams will manage a large software development project, from planning through to project review. Students will also analyse algorithms for effectiveness. They will investigate ethical issues in computing and further explore environmental issues, emerging technologies, areas of research in computer science, and careers in the field.

Prerequisite: Introduction to Computer Science, Grade 11, University Preparation

Gr. 12 Computer Engineering Technology (College/University)

This course extends students’ understanding of computer systems and computer
interfacing with external devices. Students will assemble computer systems by installing
and configuring appropriate hardware and software, and will learn more about fundamental concepts of electronics, robotics, programming, and networks. Students will
examine related environmental and societal issues, and will explore post-secondary pathways leading to careers in computer technology.

Prerequisite: Computer Engineering Technology, Grade 11,University/College Preparation

Gr. 12 Design Technology (College/University) 

This course introduces students to the fundamentals of design advocacy and marketing,
while building on their design skills and their knowledge of professional design practices. Students will apply a systematic design process to research, design, build, and assess solutions that meet specific human needs, using illustrations, presentation drawings, and other communication methods to present their designs. Students will enhance their problem-solving and communication skills, and will explore career opportunities and the post-secondary education and training requirements for them.

Prerequisite: Technological Design, Grade 11, University/College Preparation